Deus Ex creator Warren Spector has joined the team to work on System Shock 3. Night Dive Studios is also working on the upcoming System Shock 3, a brand new entry in the series. The first gameplay footage of System Shock Remastered was released on March 15. "Seeing the difference between his artistic abilities back then compared to now, and his ability to reinterpret those ideas, its just been really exciting for us," he said. Ken Levine, who worked at Looking Glass when it making System Shock, certainly never stopped trying to make System Shock, eventually giving BioShock: Infinite an ending that suggests there are thousands upon thousands of variations on this theme.As detailed previously by Night Dive studio CEO Stephen Kick, the studio has acquired the full rights to the System Shock franchise and has been working with Robert Waters, the original concept artist, to reimagine his designs. It’s easy to understand why people played this game and then became obsessed with it, why you can trace some people’s careers through the game. There’s always a discovery - a new weapon or a vending machine or a shortcut - or at least a useful lesson lying in wait. I often found my way through levels mostly by accident, by deciding to turn down hallways I hadn’t gone down before. It also rewards your curiosity as much as it does your caution. You can get yourself into unsolvable situations - it’s a game that asks you to pay attention, that doesn’t always signpost the next thing to do. You can - and probably will - eat absolute shit the first time you try to make your way through the medical bay. What really excites me when I play System Shock is how little it holds my hand.
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